
Originally Posted by
Jon P
Hi dwz8.
The graphics are part of the interlaced video, so they are interlaced. They only change once per frame rather than once per field though, so in the temporal sense they are not completely smoothly interlaced.
What I expect you are seeing though is not related to that, but is due to deinterlacing algorithms trying to deal with the graphics overlaid on video that has horizontal motion - I suspect you are seeing this even with graphics that are not changing, such as gauge faces and static images.
I assume this is because the deinterlacing algorithm is trying to be smart and move parts of fields around to compensate for motion between fields. Unfortunately that would also shift parts of the (non-moving) graphics and cause shear artifacts on graphics while improving the camera video.
Unless you can tell your deinterlacing filter to ignore the graphics areas, I don't see an easy way to fix that.
This is based on my guesses about what you are seeing, not having any screenshots to look at.